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POOLS⁠

Discussion about the game "POOLS"

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2,158 Members
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About

POOLS is liminal space game released on Steam (PC) and itch.io

Walking simulator. Explore, admire and listen. Uncanny. Relaxing. Unnerving. Eerie. Immersive. No monsters chasing you or jumping towards at your screen, but can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and liminal space architecture. Inspired by backrooms.

The game has no user-interface and no dialogue. No background music. Instead, the game uses sounds to make you feel like you're really there. The sounds and echo change depending on the room you're in. Walking in water is slower. All of these things makes the game feel more real and creates a tense atmosphere.

There's no typical story, no characters to meet, and you won't find any notes in game. But as you explore and advance further, you start to notice that the game's world changes around you. Rooms look and feel different. Each chapter has something unique. Constantly you're exploring new places, each with its own kind of mystery.

Take a dive in deep discussions
Share your feelings about Anatidaephobia
Design lore and get help with the game
Chill - take it easy

Categories

Entertainment
Art
Gaming
Game Developer

Supported Languages

English

Established

September 12th, 2023

Social

Discovery icon for POOLS Discord server

POOLS⁠

Discussion about the game "POOLS"

242 Online
2,158 Members

About

POOLS is liminal space game released on Steam (PC) and itch.io

Walking simulator. Explore, admire and listen. Uncanny. Relaxing. Unnerving. Eerie. Immersive. No monsters chasing you or jumping towards at your screen, but can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and liminal space architecture. Inspired by backrooms.

The game has no user-interface and no dialogue. No background music. Instead, the game uses sounds to make you feel like you're really there. The sounds and echo change depending on the room you're in. Walking in water is slower. All of these things makes the game feel more real and creates a tense atmosphere.

There's no typical story, no characters to meet, and you won't find any notes in game. But as you explore and advance further, you start to notice that the game's world changes around you. Rooms look and feel different. Each chapter has something unique. Constantly you're exploring new places, each with its own kind of mystery.

Take a dive in deep discussions
Share your feelings about Anatidaephobia
Design lore and get help with the game
Chill - take it easy

Categories

Entertainment
Art
Gaming
Game Developer

Supported Languages

English

Established

September 12th, 2023

Social

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